
- #APP WRAPPER MENU HOW TO#
- #APP WRAPPER MENU MAC OS#
- #APP WRAPPER MENU INSTALL#
- #APP WRAPPER MENU UPDATE#
- #APP WRAPPER MENU ANDROID#
#APP WRAPPER MENU ANDROID#
If it is not at the default location, set the ANDROID_HOME environment variable.Ĭould not find gradle wrapper within Android SDK. The output might look similar to this: $ cordova requirementsĪndroid SDK not found. after you installed and (correctly) configured the environment. ubuntu, elementary OS) might leave you with a Android SDK not found. “Android SDK not found.” after installation of the SDK Inspect elements, check console output, and so on and so forth.

This way you have Chrome Dev Tools directly for your App running on the phone. Combine this with Quasar Play App and you get an excellent debugging environment. If you are debugging Android Apps, you can use Google Chrome Remote Debugging through a USB cable attached to your Android phone. When building an iOS app with Cordova and you want to disable the rubber band effect ( ), add this to your config.xml from the cordova wrapper folder inside your project: You can select which device to emulate, but keep in mind that it’s an emulator and not the real deal. Use Google Chrome’s emulator from Developer Tools. Tips and Troubleshooting Browser Simulator There are lots of Cordova plugins available which enables to you access the Camera, NFC, Battery Status, Contacts, Geolocation, Device motion and orientation and many more.Ĭheck out Cordova’s website. Please follow the steps here: phonegap/ios-sim#210.įor other cordova related bugs please try to look into the official Cordova documentation first. In case you run into the bug described here:Ĭannot read property ‘replace’ of undefined
#APP WRAPPER MENU MAC OS#
To run your wrapped app on an ios simulator, you need to be on running a Mac OS for iOS and excecute the following command: Please see the “Android SDK not found” after installation section for assistance. On some newer Debian-based operating systems you might face a very persistent problem when running cordova requiremets. To verify if you fulfill all requirements run the follow command: $ cordova requirements # need to be on running a Mac OS for iOS: To do so, start a command line as Administrator, change directory ( cd) to the newly created cordova directory, run mklink Adding platformsĬhange into the /cordova subfolder in your Quasar project before you run any cordova commands.Īfter making the wrapper and making sure you have the platform’s SDK installed on your machine, you need to add at least a platform to your App, like this: Read here.Īnother work-around and a quick solution is creating the symlink manually (after running quasar wrap cordova). It is possible that you get Error: EPERM: operation not permitted, symlink '.\dist', in which case you need to add privileges for your user to be able to create symlinks. $ cordova plugin add cordova-plugin-crosswalk-webview If however you don’t wrap your App with Crosswalk from the CLI you can add it later with: Otherwise your App might experience unexpected behavior on older platforms. It is highly recommended that you opt for the Crosswalk plugin to be installed. The downside is that it will also make your native App package file bigger. Crosswalk ensures that your App will have the same browser runtime (which is also the latest and greatest) on all Android platforms.
#APP WRAPPER MENU INSTALL#
It will ask you if you want to install the Crosswalk plugin which applies to Android apps only. It contains the assets of a Cordova project mapped to your Quasar App’s production ready code ( /dist). This command generates a subfolder inside your App named /cordova. Run the following command to wrap your app in your project folder:

#APP WRAPPER MENU HOW TO#
The following steps explain how to wrap your app and add the desired platforms. To transform a Quasar project into a working Cordova app, you need to wrap it initially.

As per May 2017 Cordova supports 4.4 and up and click on “Apply” to install the SDKs. Open the “Configure” menu at the bottom of the window: Next step is to install the individual SDKs: Start Android studio by changing into the folder you installed it in and run. PATH= $PATH: $ANDROID_HOME/tools PATH= $PATH: $ANDROID_HOME/platform-tools
#APP WRAPPER MENU UPDATE#
Update your ~/.bashrc file to contain the correct paths to your installation of Android Studio: export ANDROID_HOME= " $HOME/Android/Sdk" You can download the Android Studio here and follow these installation steps afterwards. There are some initial steps you need to take before you can wrap your apps using Cordova:įirst install Cordova globally on your machine: $ npm install -g cordovaĪfter this step you will need to install the Android platform SDK on your machine. Won’t work with any other specific starter kits, like “pwa”. The Quasar Cordova wrapper can be installed on top of the default starter kit. After the initial setup you will need to wrap each project individually and add the desired platforms (Android and/or iOS). In the following examples we’ll be using Quasar CLI to manage this. Cordova allows you to wrap your Quasar App into a native mobile App.
